June’s Story Prompts

HOW is it already June? Have you written as many stories as you thought you would? Are you feeling stuck from mowing lawns and playing taxi to the little ones? Here are some cool story ideas to get you started - 1.¬†Black, Hot Ice Planets "...a new phase of water with bizarre properties. Unlike the … Continue reading June’s Story Prompts

FS;HE – Edna St. Vincent Millay

It's time for another round of the creativity game, Famous Starts/Humble Endings! If you've never played, the rules are fairly simple. I will give you lines of a famous poem in bold. Your job is to write the next line. There are no wrong answers! This is simply a way to play with words and … Continue reading FS;HE – Edna St. Vincent Millay

Collaborative Brainstorming

This was a new panel for Miscon 32, and I loved the honesty of it. Rhiannon Held, urban fantasy author, and Krista Wallace, author/actress/musician, spoke and acted. They listed ideas and then modeled behaviors - ones that opened up creativity and others that closed it down. My notes are practically illegible, but here's what I … Continue reading Collaborative Brainstorming

World-Building, Part II

The world-building panel at Miscon 32 moderated by Brandon Sanderson was crammed with ideas. This is Part Two. On designing governments, Sanderson said he's fascinated with the push/pull of who is said to be in charge versus who is actually in charge and who makes law. He recommended C.G.P. Grey's Rules for Rulers. He added … Continue reading World-Building, Part II

World-Building, Part I

This panel at Miscon 32 was full of people saying things from brains that aren't my own. It was wild. You know what I mean by that, right? Someone says something, and you think, "Whoa. What a cool way to view the world!" And your viewpoint shifts as if they pulled aside a blue veil. … Continue reading World-Building, Part I

Catching Up

Penultimate - the last but one This is the penultimate post in my experiment with writing an entire first draft in public. I read on the twitters today that whistling in a theater is considered good luck because sailors were often employed as stagehands. They whistled to communicate, and their whistles kept the actors safe … Continue reading Catching Up